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Node ProcessThreadGroupMode
eduardgushchin edited this page Oct 22, 2026
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| Field | Value |
|---|---|
| Full name | Electron2D.Node.ProcessThreadGroupMode |
| Namespace | Electron2D |
| Kind | enum |
| Category | API Scene |
Selects the processing owner inherited by this node and its descendants.
public enum Electron2D.Node.ProcessThreadGroupMode| Member | Kind | Summary |
|---|---|---|
public const Electron2D.Node.ProcessThreadGroupMode Inherit = 0 |
enumValue | Uses the nearest explicit ancestor group or the default main group. |
public const Electron2D.Node.ProcessThreadGroupMode MainThread = 1 |
enumValue | Establishes a group processed on the scene owner thread. |
public const Electron2D.Node.ProcessThreadGroupMode SubThread = 2 |
enumValue | Establishes a group processed by a retained worker and joined at its order barrier. |
Kind: enumValue
public const Electron2D.Node.ProcessThreadGroupMode Inherit = 0Uses the nearest explicit ancestor group or the default main group.
Kind: enumValue
public const Electron2D.Node.ProcessThreadGroupMode MainThread = 1Establishes a group processed on the scene owner thread.
Kind: enumValue
public const Electron2D.Node.ProcessThreadGroupMode SubThread = 2Establishes a group processed by a retained worker and joined at its order barrier.