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DrawableTexture DrawableFormat

eduardgushchin edited this page Oct 22, 2026 · 1 revision

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Field Value
Full name Electron2D.DrawableTexture.DrawableFormat
Namespace Electron2D
Kind enum
Category API Resources

Overview

The writable color storage format.

Syntax

public enum Electron2D.DrawableTexture.DrawableFormat

Members

Member Kind Summary
public const Electron2D.DrawableTexture.DrawableFormat RGBA8 = 0 enumValue Four normalized eight-bit channels.
public const Electron2D.DrawableTexture.DrawableFormat RGBA8SRGB = 1 enumValue Eight-bit sRGB color with linear shader sampling and blending.
public const Electron2D.DrawableTexture.DrawableFormat RGBAF = 3 enumValue Four thirty-two-bit floating-point channels.
public const Electron2D.DrawableTexture.DrawableFormat RGBAH = 2 enumValue Four sixteen-bit floating-point channels.

Member Details

RGBA8

Kind: enumValue

public const Electron2D.DrawableTexture.DrawableFormat RGBA8 = 0

Summary

Four normalized eight-bit channels.

RGBA8SRGB

Kind: enumValue

public const Electron2D.DrawableTexture.DrawableFormat RGBA8SRGB = 1

Summary

Eight-bit sRGB color with linear shader sampling and blending.

RGBAF

Kind: enumValue

public const Electron2D.DrawableTexture.DrawableFormat RGBAF = 3

Summary

Four thirty-two-bit floating-point channels.

RGBAH

Kind: enumValue

public const Electron2D.DrawableTexture.DrawableFormat RGBAH = 2

Summary

Four sixteen-bit floating-point channels.

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