Repository navigation
Releases
Releases · whistyun/AnimatedImage
Fixed animation of GIF87a format
Bugfix for #31 and #32
Bug fixes
- Loading an image with fewer than 8 bitplanes causes a stack overflow. #31
- Failing to load image from a Stream in Avalonia #32
New feature
NativeLibsLocator#SetNativeLibraryPath(string) has been added.
This method makes AnimatedImage to reference libwebp libraries placed in your own location.
When using this method, AnimatedImage.Native is no longer required.
// using AnimatedImage;
var asmdir = Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly());
NativeLibsLocator.SetNativeLibraryPath(Path.Combine(asmdir, "Libs"));Bugfix for #24 and #25
v2.1.2 change a native package
Adds animeted WebP suport.
To use WebP, AnimatedImage.Native library is required.
This package contains native libraries for the following platforms.
| Platform | Framework | Architecture |
|---|---|---|
| Linux | .Net 9.0 | x64, arm64 |
| OSX | .Net 9.0 | arm64 |
| Windows | .Net 9.0 | x86, x64, arm64 |
| Windows | .NET Framework 4.7.2 | x86, x64, arm64 |
First Release: performance tuning and Animated PNG support.
The original library drew and retained all frames when the image was loaded.
This library draw a frame for each time.
As a result, freezing during image loading is eliminated and memory usage is reduced.