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Fixed animation of GIF87a format

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@whistyun whistyun released this 07 Feb 17:38
v2.1.4

Update nupkg ver

Bugfix for #31 and #32

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@whistyun whistyun released this 05 Feb 14:36
4750ac3

Bug fixes

  • Loading an image with fewer than 8 bitplanes causes a stack overflow. #31
  • Failing to load image from a Stream in Avalonia #32

New feature

NativeLibsLocator#SetNativeLibraryPath(string) has been added.
This method makes AnimatedImage to reference libwebp libraries placed in your own location.
When using this method, AnimatedImage.Native is no longer required.

// using AnimatedImage;

var asmdir = Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly());
NativeLibsLocator.SetNativeLibraryPath(Path.Combine(asmdir, "Libs"));

Bugfix for #24 and #25

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@whistyun whistyun released this 04 Oct 09:08
v2.1.2

change a native package

Adds animeted WebP suport.

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@whistyun whistyun released this 13 Sep 17:03

To use WebP, AnimatedImage.Native library is required.

This package contains native libraries for the following platforms.

Platform Framework Architecture
Linux .Net 9.0 x64, arm64
OSX .Net 9.0 arm64
Windows .Net 9.0 x86, x64, arm64
Windows .NET Framework 4.7.2 x86, x64, arm64

First Release: performance tuning and Animated PNG support.

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@whistyun whistyun released this 07 Aug 10:38

The original library drew and retained all frames when the image was loaded.
This library draw a frame for each time.
As a result, freezing during image loading is eliminated and memory usage is reduced.