You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Specifies the direction in degrees. The default value is "aim".
"aim" type means that NUMBER is relative to the direction to my ship (The direction to my ship is 0, clockwise).
"absolute" type means that NUMBER is the absolute value (12 o'clock is 0, clockwise).
"relative" type means that NUMBER is relative to the direction of this bullet (0 means that the direction of this fire and the direction of the bullet are the same). If this in a changeDirection element, the provided value is the total relative direction change to make.
In case of the type is "sequence":
If this element is included in changeDirection element, the provided value is added to the direction every frame.
If this element is included in a fire, fireref, or bullet element, the provided value is relative to the direction of the previous fire (0 means that the direction of this fire and the direction of the previous fire are the same).