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Releases · FFX-AP/Archipelago
v0.10.0
FFX Apworld v0.10.0
This release contains no new AP features, and is published for the express purpose of compatibility with v0.10.0 of the FFX-AP client, so as to work with the October 1st patch to Final Fantasy X HD Remaster.
The repo has also been updated to Archipelago v0.6.8
Thank you to those that helped test the pre-release builds, and confirm stability therein.
v0.9.0
FFX Apworld v0.9.0
Feature
- Add Deathlink options to the yaml (@EvelynTSMG)
- Gear Customization options for recipe unlocks instead of free uses (@EvelynTSMG)
Enhancement
- Add Apworld version to patch file & slot data (@Rurusachi)
Bug Fixes
- Fixed inaccurate Djose Highroad primer name (@Andrewki44)
v0.8.2
FFX Apworld v0.8.2
Enhancement
- Updates to internal rule classes. FFX custom rule classes now support
/explainfunctionality from Universal Tracker (@Andrewki44)
Bug Fix
- Fixed Shinryu being in logic immediately with the Monster Arena region (@Andrewki44)
- Fixed Nova accessibility logic between Post-Nemesis & Omega Weapon (@Rurusachi)
- Fenrir & Earth Eater reward locations are no longer enabled with Area & Species rewards respectively (@Andrewki44)
- Removed Aeon immunities from the randomized gear pool (@Rurusachi)
v0.8.1
FFX Apworld v0.8.1
Bug Fix
- Nemesis rules were being overwritten several times, causing inconsistencies in it's logic. These rules have now been collected together and set properly. (@Rurusachi)
v0.8.0
FFX Apworld v0.8.0
Feature
- Generate randomized equipment per character (@Rurusachi)
- Alternate goal condition - Nemesis (@Rurusachi)
- Seymour equipment items & logic (@Andrewki44)
- Hardcore Dream's End (@EvelynTSMG)
Enhancement
- Excluded locations no longer generate, and are instead local filler (@Rurusachi)
- Separate superbosses option to allow for Omega Weapon without Dark Aeons (@Andrewki44)
Bug Fixes
- Fixed Nova & Mark of Conquest exclusion logic based on superbosses vs original arena bosses (@Andrewki44)
- Fixed a logical issue with arena rewards logic not interacting with skipped locations correctly (@Andrewki44)
v0.7.1
FFX Apworld v0.7.1
Bug Fixes
- Encounter weighting is no longer always active, causing incorrect encounter rates. (@EvelynTSMG)
v0.7.0
FFX Apworld v0.7.0
Feature
- Overdrive Items & Locations (@Andrewki44)
- Encounter weights for capturing (@EvelynTSMG)
Maintenance
- Logic refactor for RuleBuilder (@Andrewki44)
Bug Fixes
- Remiem Chocobo Race chests not being excluded properly (@Andrewki44)
v0.6.1
FFX Apworld v0.6.1
Bug Fixes
- Contracted Blitz Recruits are now excluded correctly based on yaml options (@Andrewki44)
v0.6.0
FFX Apworld v0.6.0
Feature
- Add all Blitz Players as Locations (@EvelynTSMG & @Andrewki44)
- Granular Minigame Options (@EvelynTSMG)
- Remiem Chocobo Race Chests now randomized (@Andrewki44)
- Mars Sigil location now randomized (@Andrewki44)
Enhancement
- Progressive Al Bhed Primers (@Andrewki44)
- Progressive Cloudy/Celestial Mirror (@Andrewki44)
- Options Groups (@EvelynTSMG)
- Allow AP Multipliers to be set to 0 - NSG (@Andrewki44)
- S.S. Liki logic now allows for the chest & primer location to be available before Sin Fin / Echuilles in logically accessible (@Andrewki44)
Documentation
- Create proper ReadMe & Setup documentation on the apworld (@Omnises)
Bug Fixes
- Miihen Blitzball kid now marked as missable (@Rurusachi)
- Varuna capture logic removed from Inside Sin (@Andrewki44)
- They are only accessible inside the Nucleus, which is skipped by CSR
- Magus Sisters no longer considered for ranged logic - S.S. Liki (@Andrewki44)
v0.3.0
FFX Apworld v0.3.0
Enhancements
- Customisations as AP Items (@Rurusachi)
- Weapons & Armor
- Aeon Abilities
- Pre-Remiem Belgemine Locations (@Rurusachi)
- Defeat Belgemine in Miihen, Moonflow & Calm Lands + Aeon's / Summoner's Souls
- Jecht's Sphere Locations (@Andrewki44)
- Allow Capturing with other damage types (@Rurusachi)
- Skip Contest of Aeons option (@Rurusachi)
- Replace .json seeds with .apffx patch files (@Andrewki44)
- Now downloadable from AP room directly
- Update AP Multiplier description in yaml (@Omnises)
- Randomize Mark of Conquest location (@Andrewki44)
Bugs
- Moved Gorge Bottom room to CotSF from Calm Lands (@Andrewki44)
- Resolves a bug where Dark Yojimbo required Calm Lands access to spawn