Added 'Use Forward Head Pose' setting on OVRManager for better pixel density on canted displays. Improved FOV Simulator with design area guideline for essential content.
Added DebugInputView prefab for hand gesture debugging and OSPanelTransformer for smooth panel movement. Fixed Unity 6.4 incompatibility and reduced per-frame allocations in GazeInteractor and RayInteractor.
Added DebugInputView prefab for hand gesture debugging and OSPanelTransformer for smooth panel movement. Fixed Unity 6.4 incompatibility and reduced per-frame allocations in GazeInteractor and RayInteractor.