Release notes

Release note descriptions are summarized by AI from Meta

Nov 9, 2026

Unity
|Nov 9, 2026
Meta XR All-in-One SDK bundles several Meta SDKs for advanced rendering, social, and immersive experiences. Requires Unity 6000.0.66f2 or later.
Unity
|Nov 9, 2026
Fixed Group Presence result mix-up and large response failures. Reduced app startup ANRs and improved platform request path stability.
Unity
|Nov 9, 2026
Minor bug fixes and improvements
Unity
|Nov 9, 2026
Added 'Use Forward Head Pose' setting on OVRManager for better pixel density on canted displays. Improved FOV Simulator with design area guideline for essential content.
Unreal Engine
|Nov 9, 2026
Removed deprecated OVRPlugin XR API, fixed Meta VR Glasses upload issues, and resolved crashes with anchor sharing, haptics, and hand tracking
Unity
|Nov 9, 2026
Added DebugInputView prefab for hand gesture debugging and OSPanelTransformer for smooth panel movement. Fixed Unity 6.4 incompatibility and reduced per-frame allocations in GazeInteractor and RayInteractor.
Unity
|Nov 9, 2026
Added DebugInputView prefab for hand gesture debugging and OSPanelTransformer for smooth panel movement. Fixed Unity 6.4 incompatibility and reduced per-frame allocations in GazeInteractor and RayInteractor.
Unity
|Nov 9, 2026
PCA resolution increased to 1728x1728, dynamic metadata supported, PST Migration tool added for BiRP users
Android Apps
|Nov 9, 2026
Added Android Studio Rabbit support, Meta VR Casting from Android Studio, and updated Meta VR CLI to v1.10.0
Android Apps
|Nov 9, 2026
Added Android Studio Rabbit support, Meta VR Casting from Android Studio, and updated Meta VR CLI to v1.10.0
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