BepuPhysics 2.4.0
See the version list below for details.
dotnet add package BepuPhysics --version 2.4.0
NuGet\Install-Package BepuPhysics -Version 2.4.0
<PackageReference Include="BepuPhysics" Version="2.4.0" />
<PackageVersion Include="BepuPhysics" Version="2.4.0" />
<PackageReference Include="BepuPhysics" />
paket add BepuPhysics --version 2.4.0
#r "nuget: BepuPhysics, 2.4.0"
#:package BepuPhysics@2.4.0
#addin nuget:?package=BepuPhysics&version=2.4.0
#tool nuget:?package=BepuPhysics&version=2.4.0
Speedy real time physics simulation library.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net6.0
- BepuUtilities (>= 2.4.0)
NuGet packages (11)
Showing the top 5 NuGet packages that depend on BepuPhysics:
| Package | Downloads |
|---|---|
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SlipeServer.Physics
Physics simulation for C# Server for MTA San Andreas |
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Stride.BepuPhysics
Package Description |
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3DEngine
A C# game engine in which a program opens a window, draws each frame with plain static calls named as raylib's functions are, and draws Dear ImGui in the same frame, over SDL3, Vulkan and Slang, with an ECS and source-generated behaviors underneath. |
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Cubic
A fast & easy cross-platform 2D & 3D game engine for C#. |
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MintyCore
Early InDev Version of the MintyCore Engine. |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on BepuPhysics:
| Repository | Stars |
|---|---|
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stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
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Aminator/DirectX12GameEngine
DirectX 12 .NET game engine
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spacechase0/StardewValleyMods
New home for my stardew valley mod source code
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VlcekM/MeitouClient
Open-source reimplementation of the Kenshi engine in C# / .NET 10 using a custom Vulkan renderer. Needs your own copy of Kenshi.
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| Version | Downloads | Last Updated |
|---|---|---|
| 2.5.0-beta.33 | 20,642 | 10/11/2026 |
| 2.5.0-beta.29 | 23,679 | 4/18/2026 |
| 2.5.0-beta.28 | 46,875 | 3/1/2026 |
| 2.5.0-beta.27 | 5,773 | 9/7/2025 |
| 2.5.0-beta.26 | 2,005 | 6/23/2025 |
| 2.5.0-beta.25 | 25,337 | 3/10/2025 |
| 2.5.0-beta.24 | 4,180 | 11/29/2024 |
| 2.5.0-beta.23 | 9,072 | 4/3/2024 |
| 2.5.0-beta.22 | 1,712 | 3/7/2024 |
| 2.5.0-beta.21 | 237 | 3/5/2024 |
| 2.5.0-beta.20 | 348 | 2/5/2024 |
| 2.5.0-beta.19 | 5,024 | 1/13/2024 |
| 2.5.0-beta.18 | 227 | 1/12/2024 |
| 2.5.0-beta.17 | 640 | 12/14/2023 |
| 2.5.0-beta.16 | 384 | 11/21/2023 |
| 2.5.0-beta.15 | 329 | 11/14/2023 |
| 2.5.0-beta.14 | 546 | 10/9/2023 |
| 2.5.0-beta.13 | 789 | 6/8/2023 |
| 2.5.0-beta.12 | 411 | 5/7/2023 |
| 2.4.0 | 476,007 | 2/18/2022 |